Your first win
Beat Bot-Easy in your first match, in five steps.
For your first match, choose Play a bot, then Bot-Easy. It plays the Level 1 · Basics rules on the Small map: warriors, lancers and archers; barracks, archeries and houses. Raze its castle and you win.
What Bot-Easy does
- It keeps 16 units at most, and few buildings.
- Its first group leaves its castle after 90 s. Groups of up to 8 take the provinces near its land.
- It comes for your castle only after 15 minutes, or sooner if your army is very small.
- It never calls its army home to defend its castle.
The match in motion
- Look at your kingdom. Find your castle, your army and the gold mines. The red castle is on the far side of the map.
- Build your economy. F2 shows the build bar: R a house by the gold mine, Q a barracks, W an archery, Q a second barracks. The build capital pays, so they go up 10 times faster.
- Take provinces with a belt. Space empties the hand, A sets Conquer, and a right-drag from the castle draws a belt. Your troops board it and stop in the meadow until it turns blue; drag the belt’s end on to the hills. A second house goes by the meadow’s mine.
- Stop the red groups. A red group comes for the hills. D sets Engage, and a second belt runs to the front: the new recruits board it and fight what they meet.
- Destroy the red castle. More than 30 units: a triple click takes the whole army, a click on the red barracks tears it down, then a click on the red castle. Drag the Engage belt’s end to the castle, and the recruits join in.
The animation runs a whole match in about a minute: its clock, top left, is the match's.
Step by step
- Look at your kingdom. You start with 6 Warriors, 4 Lancers and 4 Archers by your castle, 300 gold and 2,000 of build capital. Find the gold mines and the provinces next to yours.
- Build your economy. F2, then near the castle: a House (R) by each gold mine you own, a Barracks (Q), an Archery (W) and a second barracks. The capital pays, and they go up 10 times faster. Three training buildings are enough for now: each costs its upkeep, training or not.
- Take provinces with a belt. Space, A, and a right-drag from the castle into the next province: a Conquer belt. Your troops board it and take the province (one unit alone in 8 s, more units faster). Drag the belt's end on, province by province, in a chain from your castle: a province cut off from it pays nothing. A house by each new gold mine.
- Stop the red groups. D, and a second belt from the castle to the front, in Engage: the new recruits stop to fight what comes. Lancers beat warriors, warriors beat archers, archers beat lancers. Then take back what a red group took.
- Destroy the red castle. Past 30 units, and before 15 minutes: a triple click takes the whole army. Click each red building on the way (“Tear it down!”), then the red castle (1,500 hit points, 2 archers on its walls). Send everyone together. Drag the Engage belt's end to the castle, and the recruits join in.
Tip: The War Tent (Esc) does not pause the battle: the bot plays on.